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Showing posts from August, 2018

Forsaken Dungeons Soundtrack

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Are you a battle-hardened Orc who is down on his luck after all your favorite war campaigns have died down to a blood-gurgling lull? Maybe you're a Dwarf who finds himself at the bottom of an ale mug on a nightly basis, blowing the dust off of your trusty forge hammer? Are you and your Elven lass in the middle of a 2-century old feud because she "accidentally" sold your longbow in a stable sale? It was blessed by Clarince the Turquoise, Carrol! The runic engravings glowed with magic! How do you accidentally sell that next to some cookware!?  ...Or maybe you're just a boring old human who likes magical soundtracks. Well, I'm happy to say that I've got a great soundtrack for you to listen to, stranger! Presenting my contribution to the most awesome of games: Forsaken Dungeons! In the near future, I will be offering some insight into my process for each individual track.  I had a really good time making this music and I hope it inspires you to go out and wh...

Neon Space

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Hello, all!  I'm happy to introduce a track that I just finished for a game called Neon Infinity Flight ! I actually completed two tracks for this game, but the first one was not exactly what the developer was looking for. It would make a great track for another project, though! Starting out, I was asked for something spacey that would build in intensity along with the player's progression. My initial attempts were decidedly a bit too cinematic. You can listen to that track in the video to the side. Just make sure you're prepared for the G's!!!! If anyone is interested, I can cover the process for the first track in another post. Just let me know there's a demand for that. So how did I end up with the track "Neon Space?" Well, I'll tell you right now that I'm not a wealthy man, so I don't have any phenomenal VSTs that make life breezy. Fortunately, I've never let my wallet cripple my good ol' fashioned ingenuity, and you...

True Mettle

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You're looking at my "studio" for a brief period of time in July.  I discovered an advanced case of mold in my apartment from a leak that had destroyed many of my belongings.  I was forced to pack up and move into a hotel temporarily, bringing my work with me in whatever way I can. One of the projects I am working on is for a game called Forsaken Dungeons .  There's a piece I wrote for the puzzle-focussed areas of the game that I dubbed "True Mettle." Your role is that of a band of brothers, fighting to restore positive balance to their homeland. As if it weren't enough that they must face hordes of beasties, they must solve intricate challenges of whit, as well.  I decided a fitting name for the piece would be "True Mettle" because as a person heavily involved in war strategy and martial arts as a passion, I see the value of a sharp mind as superior. I have more in common with my video game subjects than I would have imagined.  Only, ...

Welcome!

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Hello, Friend! Welcome to my portfolio/blog. Here you can see my work, insights into my process, and links to my various other sites around the internet. As a composer, I'm incredibly flexible across genre, theme, and style. My music is largely shaped by emotional aesthetics and I'm a bit of a traditionalist in that I like to keep my exploration of innovative ideas confined to melodies and textures that are pleasing to the ear.